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Generalist Technical Artist - Playable ads (remote)

WonderBrains Recruiting Agency

télétravail
  • Travail à distance

We're looking for a Generalist Technical Artist to build playable ads from concept to final delivery.

You'll take creative briefs and transform them into polished, engaging, and performant playable experiences using a combination of gameplay development, technical art, animation, visual design, and AI-assisted workflows.

This is a highly hands-on role. You will own the entire production process, from implementation and asset creation to polish, optimization, and final delivery.

For which tasks (responsibilities)?

  • Develop new playable ads from concept to completion.

  • Implement gameplay mechanics and interactive features.

  • Integrate game assets, UI elements, and animations.

  • Create engaging user interactions and gameplay flows.

  • Package, test, and deliver polished playable ads.

Technical Art

  • Create, modify, and optimize visual assets.

  • Build scenes, environments, and visual compositions.

  • Implement animations, visual effects, and transitions.

  • Enhance visual quality, clarity, and overall user experience.

AI Workflows

  • Leverage AI tools to accelerate content production.

  • Generate assets, concepts, and rapid prototypes.

  • Improve production efficiency through workflow automation.

  • Research and apply emerging AI-assisted production techniques.

Optimization

  • Optimize performance across devices and platforms.

  • Identify, troubleshoot, and resolve technical issues.

  • Simplify technical implementations while maintaining functionality.

  • Ensure high-quality standards throughout the production process.

Collaboration

  • Participate in project kickoffs and planning sessions.

  • Review creative briefs, concepts, and requirements.

  • Provide technical feedback on feasibility and implementation.

  • Support iteration, problem-solving, and continuous improvement across the team.

What kind of professional are we looking for?

  • Experience developing games, interactive experiences, or playable ads.

  • Proficiency in JavaScript and/or TypeScript.

  • Experience with Three.js or similar game development frameworks.

  • Experience integrating and working with Spine animations.

  • Strong technical art skills with an eye for visual quality and usability.

  • Solid understanding of game feel, user experience (UX), and player feedback systems.

  • Proficiency with tools such as Blender, Photoshop, Figma, and After Effects.

  • Experience using AI tools as an integral part of the content production workflow.

  • Experience creating, modifying, or enhancing assets with AI-powered creative tools.

  • Ability to independently manage projects from brief through final delivery.

  • Strong analytical and problem-solving skills.

  • Familiarity with Casual Puzzle, Match-3, and other mobile gaming genres and audiences.

What are the conditions and bonuses?

  • paid 20 days of vacation

  • national holidays

  • A fully remote position , giving you the flexibility to work from anywhere.

  • The opportunity to be part of a  high-impact project that is transforming the gaming industry through AI-driven solutions.

The selection process

CV screening
Test Task
Tech interview
HR interview
Job offer

L'offre d'emploi a été publiée il y a 1 jour
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